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RoboWarrior Cart Game
University of Michigan, 2024
Developed an algorithm to communicate with multiple devices on a single channel.
Designed and manufactured the structure of all the carts and consoles.
Programmed the joystick on STM32 to communicate with the system and the carts.
Introducing RoboWarrior Cart Game, where we designed a game using STM32 boards, joystick, laser, photodiodes, display, buzzer, and DC motors to control RoboWarrior Carts. Players use joysticks to hit lasers at other player's carts, with all sensors having custom-written libraries and a new protocol developed for communication among multiple devices on a single channel.
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